This work was done during the prototype phase of the project. We were experimenting with a new Engine (Unreal 4) and new asset creation techniques. This was my contribution.
Warehouse Front: Night
Final approved look
Warehouse Front: Noon
Final approved look
Warehouse Front: Morning
Final approved look
Warehouse Rear/Side: Night
Final approved look
Warehouse Rear/Side: Day
Final approved look
Warehouse Rear/Side: Night
Final approved look
Warehouse Rear/Side: Day
Final approved look
Opening Alley Way:
WIP, unfinished but with textured modular work
Alleyway Gate and Door.
Door Texture work: Substance Painter
Time of Day Texture Tests: Substance Designer and Painter