Wu-Tang Shrine

This area is where Players enter and choose their weapon and their specific Wu-Tang member Boon.

This Shrine area uses our 1st Biome as a basis: Rocks, Foliage, ancient looking ruins all on a floating island of a land mass.

Credits:
Level Design
- Daniel Bellemare (Lead Level Designer)

Environment Art
- Chee Fong (Principal Environment Artist)
- Mathieu Clerveau (General Artist/Environment Artist)
- Carl Packer (Sr. Environment Artist - External/Lakshya)
- Lilian Theodosopoulou (Environment Artist - External/Lakshya)
- Geoffrey Nahashon (Art Lead)

VFX
Kwamé Babb

Lighting
Matthew Choy (Sr. Lighting Artist - External/Lakshya)
Geoffrey Nahashon (Lead Artist)

Technical Artists
J. Tuason
Lisa Hazen