Biome 02: Dark Wu Chamber

This Boss Fight Arena served as double duty as our Biome 02 Beautiful Corner. Here we solidified the shape language, atmosphere and lighting, and elements that would go into what would become our second fully fledged Biome.

Credits:
Level Design
- Daniel Bellemare (Lead Level Designer)
- Corey Martineau (Sr. Level Designer)

Environment Art
- Chee Fong (Principal Environment Artist)
- Mathieu Clerveau (General Artist/Environment Artist)
- Dan Rhodes (Sr. Environment Artist - External/Lakshya)
- Carl Packer (Sr. Environment Artist - External/Lakshya)
- Lilian Theodosopoulou (Environment Artist - External/Lakshya)
- Geoffrey Nahashon (Art Lead)

VFX
Kwamé Babb

Lighting
Matthew Choy (Sr. Lighting Artist - External/Lakshya)
Geoffrey Nahashon (Lead Artist)

Technical Artists
J. Tuason
Lisa Hazen